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本视频教程是由Gumroad机构出品的3DCoat宇宙太空人纹理制作视频教程第二季,Gumroad Space Golem Part 2 Texturing in 3DCoat,时长:4小时25分,大小:4.9 GB,MP4高清视频格式,附工程源文件,教程使用软件:3D Coat,作者:Kelvin S Tan,语言:英语。

3d-coat 这是由乌克兰开发的数字雕塑软件,我们可以先看看官方的介绍:3D -Coat是专为游戏美工设计的软件,它专注于游戏模型的细节设计,集三维模型实时纹理绘制和细节雕刻功能为一身,可以加速细节设计流程,在更短的时间内创造出更多的内容。只需导入一个低精度模型,3D-Coat便可为其自动创建UV,一次性绘制法线贴图、置换贴图、颜色贴图、透明贴图、高光贴图。最大材质输出支持4096*4096做到真正的无缝输出。

Gumroad Space Golem Part 2 Texturing in 3DCoat

In this tutorial, I will be sharing my approach to texturing rock, metal, glows and shiny plastic materials using a hand painted style. I will be going over how to begin and how to approach taking it to a finished state. Additionally, I will be covering two different versions of plastic visors, with one being shiny and one being more translucent. I want to demonstrate viable options for tackling this type of material as well as touch upon how to be flexible with your designs. This tutorial is designed for artists who are new to 3DCoat, as well as for artists already acquainted with the program.


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