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本视频教程是由FXPHD机构出品的Unreal Engine 4虚幻游戏引擎高级进阶技术视频教程,FXPHD UNR202 Production in Unreal Engine 4,时长:5小时,大小:4.2 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,作者:Jon Gress ,共10个章节,语言:英语。

Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

FXPHD机构是老牌在线教学网站,网站的创建者就是Fxguide的团队,FXPHD制作了大量视觉特效、后期制作、摄影摄像的精品教程。每年支付4000元左右,就可以享受其中5门课程的教学,还可以提供VPN链接内网,每套课程都是10周左右的时间,每节课30分钟左右,包含训练文件和素材。FXPHD主打专业教学,所有的教程作者都是该领域的权威,必须拥有大量的项目经验。

FXPHD UNR202 Production in Unreal Engine 4

In our previous Unreal courses, we gave you a fast-track intro to the UDK 3 Unreal Development Environment and some cutting edge tech for how this emerging technology might be used in the future for pre-visualization and live action motion picture production.

Well…the future, and Unreal Engine 4 (UE4), are here.

In this course, Jon Gress helps you take the next step, exploring the new upgraded Unreal 4 environment, UI, tools and workflow enhancements and then put all of these into action in a real world, cutting edge production. You’ll get to see first-hand behind the scenes footage of how this production is shot using UE4 and one of the most sophisticated motion control facilities in the world

course syllabus

Class 1: Getting to know your way around the new upgraded UE4 Interface and Toolset. New interface: Project Launcher, Unreal 4 Slate & Content Browser. New Blueprint visual scripting Editor and realistic open world creation

Class 2: New Surfacing Upgrades to UE4. Material editor & new material system features, new physically based shading and shading models such as Clear Coat & screen space subsurface scattering, plus new streaming video textures & HDR textures

Class 3: New Terrain, Landscaping and Foliage Updates to UE4. New landscape & terrain upgrades, realistic foliage lighting (two sided foliage shading model), and new foliage rendering for large worlds.

Class 4: New Lighting Upgrades to UE4. New realistic lighting features such as tube lights, static lighting from emissive materials and static lights on foliage. New ability to use thousands of dynamic lights per scene and advanced lighting features including: full scene HDR reflections, light map UV generation, distance field ambient occlusion and soft shadows and dynamic global illumination from heightfields

Class 5: New FX Upgrades in UE4. New post-process effects, cascade VFX & GPU particle simulation and collision, new Physics features including: Physics Asset To (PhAT), NVIDIA PhysX & NVIDIA Apex Clothing

Class 6: New Camera & Cinematics Upgrades in UE4. New matinee cinematics and camera animation system, new advanced features such as: high quality motion blur, temporal anti-aliasing and high quality DOF, new demo recording feature (network replay capture)

Class 7: New Project, Animation & AI Upgrades in UE4. New advanced templates, persona animation, humanoid rig and editing & retargeting systems. New Unreal Motion Graphics UI Designer

Class 8: New Upgraded Export Features in UE4. Paper2D plugin, mobile iOS & Android and VR preview, new export features including: faster packaging and cooking, Open EXR frame capture, HTML 5 and WEBGL support (windows)

Class 9: Pre-pro for UE4 Motion Control project.

Class 10: On-set production using cutting-edge Motion Control and UE4


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