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本资料是关于Unreal Engine游戏引擎扩展资料2015年9月合辑第三季,Unreal Engine 4 Marketplace Bundle 3 Sept 2015,大小:1.8 GB,使用软件:Unreal Engine 4,语言:英语。

Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

Unreal Engine 4 Marketplace Bundle 3 Sept 2015

Nature Package

Designed to quickly and easily create high-quality vegetation. Includes various models of trees, pine trees, flowers and stones.

Number of Meshes – 78

Number of Materials – 3 base and 32 instanced material

Range of Tris (Max and Min) – 2 – 13400 tris

Average Tris – 6500 tris

Texture Sizes – from 256×256 to 1024×1024

Texture Types – Each asset contains a Normal Map and Diffuse Map

Compatible with all platforms.

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Survival Props

The Survival Props Pack contains 40 props that can be used to start any type of survival game.

The Survival Prop Pack contains 40 props that can be used to start any type of survival game. You may see many of these types of props in zombie, survival horror, FPS horror and other similar modern themes games. Mix and match these props to create a post-apocalyptic story in your game.

Props include a wide variety of categories such as food rations, survival gear, crafting items, and melee/harvesting tools. Some of the assets contain multiple states like an open and closed tent. All survival props are high quality to work with desktop games. They also contain LOD states for better performance and to be used for mobile.

40 Props Assets

Between 100-5000 Polygons (Each with full LODs)

Textures from 512×512-2048×2048

Albedo

Compact RGB (Metallic/Roughness/AO)

Normal

38 Materials

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Universal AI System

UAIS Universal AI System, is a Spawn Marker based AI system with a demo Player and Bot Character for show case how to setup those for UAIS. UAIS is a Blue Print project, witch can save you a lot of time, when you need a AI.

UAIS Universal AI System, is a Spawn Marker based AI system with a demo Player and Bot Character for show case how to setup those for UAIS. UAIS is a Blue Print project.

UAIS content a path system, so you can make paths for the AI. The waypoints in the path can hold some setup for speed and wait time.

UAIS can be used for Patrol AI, Guard at spawn marker, Guard around the spawn marker, animal and as simply turret.

UAIS also content a animal AI. This let the bot run away, if a enemy get in agro range. This version of UAIS also comming with a regeneration function. The bots get an adjustable healt rate per second. Bots can have maximal health and low health for the run away mod.

UAIS is a simple, but flexible AI system, designed to get fast different AI’s to you project. It save time for prototyping a game, and can be expanded easy, once you got familiar with the system.

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