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本教程是关于Blender角色运动骨骼动画技术视频教程,时长:1小时52分,大小:1.2 GB,格式:MP4高清视频格式,教程使用软件:Blender,附源文件,作者:William Harrison,共18个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。

blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。

动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

如果您是Blender初学者,可以先看一下这部教程:《Blender基础入门训练视频教程 》 中文字幕版:This class is the easiest and quickest way to learning the most important skills you’ll need to do character Animation. You’ll learn the fundamentals of character movement through the use of bones. You’ll also learn what makes walking look natural, and how to make your character look good when they’re moving around. This is all done with the absolutely free Blender 3D software.This class focuses on animating a walking cycle. You don’t have to spend time creating your character, you can simply download your starter file which already has the character created and ready to use. If you’re interested in the fundamental aspects of modeling and animation, check out my other class.Be sure to read the project description to get the reference file you’ll need to create your cool walking character.This class does not assume any prior knowledge. You simply need a reasonably up to date computer. It can be Mac, PC, or Linux.如果您是Blender初学者,可以先看一下这部教程:《Blender基础入门训练视频教程 》 中文字幕版:

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