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本教程是关于Fusion 360概念科幻游戏武器设计视频教程,时长:6小时30分,大小:4.6 GB,MP4高清视频格式,附源文件,使用软件:Fusion 360,作者:John Helfen,共5个章节,语言:英语。

Fusion 360是美国autodesk公司推出的一款三维可视化建模软件。

对CAD设计爱好者来说,它是一款免费软件。

该软件是autodesk在工业设计和机械设计领域很多相关技术的试验田,很多成熟的技术都被运用到其他autodesk的商业软件中了。

该软件中比较流行的技术包括直接建模技术,T样条建模技术,基于联结的装配技术,自顶向下的参数化建模技术,云端数据管理等。

I created this tutorial to give any artist a solid design foundation as well as a clear path forward in design.I also to include my thoughts on how to improve as an artist and designer. I find that people struggle to apply the principals and wanted to make it easier to pick up and start implementing in their own work. This is especially true for 3D art, as a 3D artist first, I know getting into design can be difficult, I include 3D examples and breakdowns so its easier to see contextualize and apply. Of course though these principals can be applied to any medium and at any skill level.WHAT YOU GET:– 6.5 hours weapon design demo from start to finish, with real-time commentary.– Weapon Model Files FREE for personal or commercial use. (IGES/OBJ/FBX files included.)MAIN COURSE:– 10 chapters of video lessons coving the following principals:1. Vocabulary2. How to learn (advice and tips for growing as an artist)3. Hierarchy/ Eveness4. Echoing5. Rhythm and Repetition6. Shape and Form Contrast7. Depth and Overlap8. Grouping9. Detail Distribution10. Balance and Flow-Bonus video on Quick Design Tips and Learning strategies-Design infographics and list of good resources for continued learning.

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