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本教程是关于Blender 2.8中UV贴图核心技术训练视频教程,时长:6小时,大小:6.7 GB,格式:MP4高清视频格式,附源文件,教程使用软件:Blender 2.8,作者:Darrin Lile,共43个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。

blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。

动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

Substance Painter是最新的次时代游戏贴图绘制工具,具有一些非常新奇的功能,比如粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。

Allegorithmic Substance Painter是一个全新3D纹理绘画程序与以前从未见过的功能和改善工作流程,使纹理创建 3D 资产比以往更容易。

它被公认的最崭新和简便易用的 3D 画家在那里。

:UV Mapping is an essential skill for applying textures to 3D objects in Blender 2.8 for animation and games. In this course we will look at what UV Mapping is, why it is needed, as well as the tools and techniques to help you efficiently map your 3D objects in Blender 2.8. We begin the course with an overview of the UV Mapping fundamentals in Blender 2.8. And then we will work on 5 different UV Mapping projects, each of increasing complexity, to help you get comfortable with UV mapping and the workflows involved.You will learn аbout:Avoiding Stretching in Your UV IslandsHiding SeamsThe Importance of Uniform ScaleBlender 2.8’s Smart UV Project ToolBlender 2.8’s Live Unwrap ToolBlender 2.8’s Align ToolBlender 2.8’s Stitch ToolOptimizing a UV Map for a Game Character in Blender 2.8Texturing in KritaApplying Textures in Blender 2.8We will also export our UV maps out of Blender 2.8 and take them into Krita to texture, so that you can see how UV maps are used in a standard pipeline and how your UV mapping decisions can affect your texturing.In the end, you’ll have a better understanding of why and how UV maps are used in Blender 2.8 as well as tools and techniques you can use in your own projects. So, if you’re new to UV Mapping, or maybe it all hasn’t quite clicked yet, then join me, for this introduction to UV Mapping in Blender 2.8.Who this course is for:Anyone who is ready to learn the fundamentals of UV mapping in Blender 2.8:

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资源名称: Blender 2.8中UV贴图核心技术训练视频教程

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