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本视频教程是由FXPHD机构出品的Houdini沙尘暴视效高级技术大师级视频教程,时长:7小时,大小:2 GB,MP4高清视频格式,附工程源文件,教程使用软件:Houdini FX 15,Nuke X,作者:Liam Whitehouse,共10个章节,语言:英语。

Houdini是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。

Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。

FXPHD机构是老牌在线教学网站,网站的创建者就是Fxguide的团队,PXPHD制作了大量视觉特效、后期制作、摄影摄像的精品教程。每年支付4000元左右,就可以享受其中5门课程的教学,还可以提供VPN链接内网,每套课程都是10周左右的时间,每节课30分钟左右,包含训练文件和素材。FXPHD主打专业教学,所有的教程作者都是该领域的权威,必须拥有大量的项目经验。

FXPHD VFX306 ADVANCED VFX THE DESERT SANDSTORM

In this desert sandstorm course, Liam Whitehouse will take you through the latest release of Houdini FX 15 and Nuke X to learn how to create a photoreal high quality dust storm from beginning to end. The course includes lesson files to create your own high resolution fluid caches, as well as Houdini and Nuke files to follow along with all classes (premium membership only).

Liam Whitehouse is a VFX generalist with 15 years experience in 3D VFX software, specializing in FX simulations and Lighting photoreal imagery. Previously working at ILM and Animal Logic, he has been teaching fxphd courses as well as working as a lecturer at Griffith University Film School. His experience covers many aspects of 3D content creation, rendering technology, VR, and compositing tools.

course syllabus

CLASS 1

Previs and layout for starting a large scale high detail FX simulation in Houdini. How to layout the shot and block out the animation for the final high resolution simulation FX.

CLASS 2

Houdini Pyro FX emitter objects and noise settings .

CLASS 3

How to setup Houdini Pyro FX fluid properties to control the movement of fluids.

CLASS 4

How to add a noise wind effects to blow the dust storm fluid simulation towards the camera using Vops and Dops.

CLASS 5

How to layer up multiple cached simulations which have variations and how to Art Direct the dust storm shape, colour, contrast and movement, by laying out the 3d caches in your Houdini Scene.

CLASS 6

Mantra Render Engine and how to setup lighting in Houdini for the dust storm sequence.

CLASS 7

How to setup AOV render passes for the dust storm VFX, and all the render settings for draft and final renders in stereo ready for Nuke X.

CLASS 8

How to import and composite render passes created in Mantra in Nuke X . Lesson will cover colour grading, and multilayer AOV compositing.

CLASS 9

Director feedback and how to update the simulations created in the 1st pass review submission in Houdini and address review notes.

CLASS 10

Once the simulation updates are cached, how to update the lighting feedback notes for FX, and how to re-position the lights in Houdini and re-adjust the comp setup in Nuke X to address lighting adjustments in review notes.


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