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本游戏资料是个关于超级昆虫怪物生物角色模型Unity3D素材资源,大小:331 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Bomber Bug Pack PBR 3D Models Characters Creatures

S.F. Bay Studios, Inc.

Requires Unity 5.3.4 or higher.

Part of PBR Monster Pack #2. Get more characters and Save!

Bomber Bug Pack PBR is a highly customizable bug that explodes itself. Each section of the bug is a sub-mesh, allowing it to be turned on or off. You can take off the wings, the armor, the pincers or horns, or even turn it into a 4 legged bug if you so desired! Did I mention that it explodes??

CUSTOMIZE TEXTURES

Use sliders to adjust the look & feel of the monsters. Easily change colors, add special effects like dirt, mud, blood, ice, snow, moss & more. It's fast and allows you to create any number of looks that perfectly suit your game. Most texture maps are 2048x2048.

Use the "Texture Creation" scene to quickly modify the look of the models, and then use the "Mass Export" tool to export all the Procedural Materials into game-ready Standard Shader materials with a single click.

MESH MORPHING

(Coming Soon)

Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.

COMPOSED MUSIC

(Coming Soon)

Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels. A "Composers Mix" is also included if you do not want to mix your own track.

SOUND EFFECTS

Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.

CONCEPT ART

Extra High Resolution images are provided in layered photoshop format for customization. Use these on your Steam page, your manual, your website & other advertising material to bring your game to life before you have gameplay to show.

ANIMATIONS

• Air To Ground

• Attack 1

• Attack 2

• Attack 3

• Death

• Dodge

• Explode

• Fly Attack 1 (Avatar Mask)

• Fly Attack 2 (Avatar Mask)

• Fly Attack3 (Avatar Mask)

• Fly Back

• Fly Death

• Fly Dodge

• Fly Dodge Alt (Avatar Mask)

• Fly Forward

• Fly Got Hit

• Fly Got Hit Alt (Avatar Mask)

• Fly Idle

• Fly Idle Break (Avatar Mask)

• Fly Spit/Cast (Avatar Mask)

• Got Hit

• Ground To Air

• Idle

• Idle Break

• Run

• Spit / Cast

• Walk

• Walk Backward

PARTICLES

Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.

PBR

Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion

LEGACY SHADERS

Don't be fooled by the "requires Unity 5" message! The textures our system exports work with legacy shaders the same way any other character you already have does. You'll need Unity 5 to set up the textures, but once exported, you can bring them in to ANY Unity version and they'll work.

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