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本游戏资料是个关于强大而完整的草和树的GPU交互文件系统脚本Unity游戏素材资源,大小:103 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

uNature - GPU Grass and Interactable Trees Scripting

EE Productions

Requires Unity 5.1.3 or higher.

Have you ever had issues with unity's grass performance? whether its spikes, overall performance or the features that comes with it? Did you ever want to easily interact with the terrain trees?

Then uNature is what you are looking for!

uNature is a powerful and fully documented system that handles both grass and interactable trees.

uNature handles the grass very differently than the other systems on the asset store at the moment and has a lot of features, such as:

• Very powerful, procedural grass mechanics (Draw anywhere you want on your scene, whether its a terrain or any kind of a surface without it affecting your performance. Note that multiple stacked surfaces aren't supported as of yet [Multiple layers are planned])

• Supports color maps (read colors from the surface), dynamic surfaces and soon translucency

• Supports shadow casting, custom rendering layer for each prototype, LODs and individual wind setting.

• Works on the GPU and fully utilizes the power of the machine. Reducing all of the spikes that unity's grass has and allows instant grass modifications. Yes, That means NO MORE patch rebuilding!!!!

• Fully modular, can be customized to work on almost any scenario and can be used on any platform other than Android ES2 which is bugged (Will be fixed in V2.1.5)

• Copies from the terrain precisely and takes exactly 2 min to set it up in your project.

• Interactions (Touch Bending and more coming soon)

• Documented and an extremely clean code.

• Comes with a very clear documentation and API document.

But wait, uNature doesn't just handle grass, it also adds interactions to the terrain trees and it allows you to:

• Add any kind of an interaction to the trees on the terrain.

• Comes with a built-in "harvestable" tree instance script that works great.

• Super modular and can be extended.

• Integrated with UFPS, Photon Cloud, Photon Bolt, Forge Networking, UNet.

Note that the assets in the pictures are not included with the project. But the ones that are included can be used in your game.

Compatible With:

• UFPS

• Terrain Composer 2

• uConstruct

• GAIA

• GENA

• Map Magic

• World Streamer

• Forge Networking

• Photon Cloud

• Photon Bolt

• Unity Networking

Assets used in pictures: (Not Included)

• Terrain: Terrain Composer 2

• Grass: SpeedTree Desktop Ground Cover

HQ Photographic Textures Grass Pack Vol.1

• Trees: Desktop Trees Package

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资源名称: 强大而完整的草和树的GPU交互文件系统脚本Unity游戏素材资源

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