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本游戏资料是个关于通用的BS近战作战系统完整项目Unity游戏素材资源,大小:36.2 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

BS Melee Combat System Complete Projects Systems

Fireballed

Requires Unity 5.2.2 or higher.

Slash your way to a great Action Game!

BladeSmith Melee Combat System is a universal template for breathing life into your game's combat. Using Markers create your weapon's hitzones, add Limb Hitboxes to your Enemies and bring your own favourite animations, controllers or VR to spin your blades into movement - BladeSmith let's you make the Action Game you always wanted, with absolute freedom!

Show me the Web Demo

Documentation PDF

BS System is divided into three sections:

-Weapon Marker System

-Health and Shield System

-Animation Event System.

Weapon System gives you the ability to spread markers around your weapon to give it lethal funtions upon movement - hit-detection is framerate independent.

Health and Shield Systems are used to control characters' health and shield features.

Animation Event System gives you total control over when and how your weapon should behave in the given moment of your Animation Clip (both Mecanim and Legacy). You decide when to enable and disable markers, when to switch damage type, which weapon are we using and a lot more! All these functions can also be accessed via direct function call or simply set your weapon to Constant Damaging- BladeSmith is a great opportunity for all your VR Combat needs!

Workflow

1. Place markers around your weapon.

2. Place Health, Limb and Shield Systems on your characters, as needed.

3. Set Animation Events to trigger BladeSmith Functions (like enabling and disabling Markers) or set your weapon to Constant Damaging.

4. Done! Your weapon registers hits and can perform different actions on hit, like dealing damage, spawning blood, playing animations, SendMessaging on Hurt and Death and many, many more features!

Will it be a sci fi battle suit for a punching space marine, a magic blade for a dark fantasy knight, an undead horror spider with huge claws, or a brawling adventurer with his plasma chainsaw for hunting dragons - BladeSmith can handle every possible battle scenario. A Topdown shooter, FPS/TPS Action, Isometric 3D RPG, VR complete game, adventure platformer, Spectacle Fighter, Hack'n'Slash - you name it, BS can make it!

BladeSmith - Melee Perfected

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资源名称: 通用的BS近战作战系统完整项目Unity游戏素材资源

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