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本教程是关于Substance与Marmoset国外游戏角色纹理贴图实例制作视频教程,时长:4小时,大小:2.1 GB,MP4高清视频格式,附工程源文件,教程使用软件:Marmoset Toolbag 3,Zbrush R8,3ds Max 2016,Substance Painter 2017,作者:kgeYY,共10个章节,语言:英语。

Substance Painter是最新的次时代游戏贴图绘制工具,具有一些非常新奇的功能,比如粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。

Allegorithmic Substance Painter是一个全新3D纹理绘画程序与以前从未见过的功能和改善工作流程,使纹理创建 3D 资产比以往更容易。

它被公认的最崭新和简便易用的 3D 画家在那里。

Substance Designer是Substance贴图工具产品系列之一,它可以帮助美术师高效地创建并且重复应用贴图。

Substance Designer是首款能够混合及应用位图, 矢量图和其他元素的专业贴图工具,使用它能够制作复杂的贴图。

用Substance Designer制作的贴图具有许多传统位图不具备的优势。

后者相对静止且用线性方式制作,而用Substance Designer制作的贴图更具活力,在制作的每个阶段都可以被高度的自定义。

Substance Painter 中文字幕教程:Substance Designer 中文字幕教程:Marmoset Toolbag 中文字幕教程:视频预览:Texturing Characters for GamesIn this game art tutorial, you’ll learn everything you need to know in order to texture high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There are almost 4 hours of quality training in this series, covering everything you need to know in order to get started with texturing for games.Learn how to UV map your character, bake maps, how PBR works, painting all your textures, how to use Substance Painter and much more!Substance PainterSubstance Painter is the main texturing tool used, as it’s fast, easy to learn and extremely powerful. If you’re not familiar with Substance Painter, there’s an Introduction video included to get you up to speed in no time. After you’ve watched this series, you’ll be very comfortable using Substance Painter to make amazing characters for games.PBR WorkflowPBR (physically based rendering) is one of the most important topics to understand as a Game-Artist today – and it’s covered extensively. It’s a relatively new concept which makes texturing and shading a lot easier, while also making your work looks significantly better. There’s a whole chapter dedicated to PBR, to make sure you understand it properly.BakingBaking using Marmoset Toolbag, you’ll learn everything you need to know about baking – from what baking actually is to how to bake good maps. Also covered are the various kinds of maps you need, such as AO, ID, Curvature, etc. In Marmoset, you’ll also learn how to work with cage-meshes for very precise bakes.Final Textured Character IncludedGet a unique look into a fully textured and shaded character – ready for an AAA game. One of the best ways to learn is to look through scene files where you can reverse engineer the choices made. You’ll have access to all the final files created by Gavin Goulden – where you can really explore the finished textures and shaders.Industry VeteranCurrently working as a Lead Character Artist at Insomniac Games, Gavin Goulden is one of the most veteran game artists out there today! He worked as a lead artist on Bioshock Infinite and has a heavy resume under his belt. Check out more of Gavin’s amazing work on his ArtStation page.Software UsedSubstance Painter 2017Marmoset Toolbag 33ds Max 2016ZBrush 4R8Files IncludedFinal Substance Painter projectLow Poly Final ModelGeneric Base MeshMarmoset ProjectChapter List00 – Intro01 – Materials & UVs02 – Baking Materials03 – PBR04 – Intro to Substance Painter05 – Painting the Face06 – Painting the Arms07 – Painting the Vest08 – Painting the Pants09 – Setting it up in MarmosetSubstance Painter 中文字幕教程:Substance Designer 中文字幕教程:Marmoset Toolbag 中文字幕教程:

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资源名称: Substance与Marmoset国外游戏角色纹理贴图实例制作视频教程

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