本视频教程是由3DMotive机构出品的Unity 5游戏机制高级技能训练视频教程第四季，3DMotive Advanced Game Mechanics In Unity Volume 4，时长：50分，大小：460 MB，MP4高清视频格式，教程使用软件：Unity 5，共15个章节，作者：Alan Thorn，语言：英语。
Unity是一款跨平台的游戏开发工具，从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用，Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具，它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity，请查看Unity 3都做了哪些更新。如果你是第一次尝试，那就好好看看吧，看Unity都能为你带来什么。Unity作为一种开发环境，可让你脱离传统的游戏开发方式，以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏，Unity都能完全胜任。
3DMotive Advanced Game Mechanics In Unity Volume 4
Advanced Game Mechanics in Unity’ helps users push their Unity knowledge to the next level. In this course, instructor Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User Interfaces. See how to get started quickly at scripting useful behaviours and functionality for building solid games across many platforms, from endless-runners to shooters.
Part 1 consolidates scripting knowledge, exploring fundamental scripting tasks in Unity, developing a solid foundation for your games, whatever the genre. In part 2, learn how to build resolution-adapting interfaces for multiple screen-sizes, and see how to integrate 2D and 3D elements in a single scene, using the GUI features and sprite framework. In part 3, explore how to find and diagnose problems in your applications using MonoDevelop Debugging, as well as Visual Debugging. In part 4, learn how to manage team work-flows with Git and version control, allowing many people in a team to exchange and maintain source code easily anywhere in the world. And in Part5, explore a range of more advanced scripting tasks: see how to combine particle systems with physics, see how to develop save game states, how to make objects survive across multiple scenes, and how to develop for mobile devices, reading input from the accelerometer. Overall, ‘Advanced Game Mechanics in Unity’ features everything you need to become a powerful game developer quickly and easily, producing immersive games that sell.