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format MPEG4 | English | 1024x768 | over 8 hours | 3.74 Gb

在这一系列的视频教程里详细介绍各种工作方法与工具,3 ds max。特别是,杰夫巴顿出现了许多技术,这将确保质量带来光的物体,内部和外景。详细阐述了心理光线渲染设置达到最大的真实感效果。

In this series of videotutorials examines in detail the various methods of working with tools 3ds max. In particular, Jeff Patton shows many techniques that will ensure quality results in the light of objects, interiors and exteriors. Also discussed in detail the mental Ray render settings to achieve maximum photo-realistic result.

Material Basics

1. Scanline

2. Mental ray

3. Installing Plugins, Scripts and Shaders

4. Displacement

Lighting Basics

1. 3ds Max Light Basics

2. Area Light Issues

3. mrSun and mrSky

4. Using HDRs

Rendering Tools

1. Dentifying Noise

2. Depth of Field

3. Managing Color Bleed

4. Volumetrics

5. Exposure/Tone Mapping

6. Glowing Objects

7. Motion Blur

8. mrProxy Objects

Rendering Techniques

1. Creating Clay Renders

2. NPR - Toon Rendering

3. Vehicle Rendering in 3ds Max 2009

Indirect Illumination

1. Final Gather

2. Global Illumination

Lighting Digital Sets

1. Architectural Interiors - Day

2. Architectural Interiors - Night

3. Architectural Exteriors - Day

4. Architectural Exteriors - Night

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资源名称: Gnomon Workshop Jeff Patton 3DMAX渲染技术教程

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