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本软件是由crytek机构出品的CryEngine游戏引擎软件V3.6.17版,CryEngine 3.6.17 Win64,大小:3.1 GB,支持Win64位系统,语言:英语。

Crytek正式发布了CryENGINE 2的升级版CryEngine 3,目前Crysis2《孤岛危机2》采用了该引擎。最新的CryEngine 3引擎为3版。CryEngine 3引擎是世界上最先进的和大量授权的应用引擎,该引擎不单只是授权给游戏工作室开发游戏,还大量授权给了学校,建筑公司,医院和一些视觉公司和个人使用等,个人使用者可以登录专门的网站注册,然后签署并提交保密协议,就可以获得相应的软件授权拷贝。

最新CryEngine 3引擎将会加入更多的图形功能,更强大的物理破坏效果,动画技术以及多个游戏技术的增强功能,例如大范围开放的环境、建筑内部丰富的细节、高级任务表情以及动作、新的改进版SandBOX编辑器、多种不同平台实时所见即所玩的开发、引擎内色彩等级、程序破坏与物理效果等高级先进技术。CryEngine 3引擎在PC平台上也支持DirectX 9、10、11,并且支持多核心技术来获得对称多处理和超线程,同时也支持32位和64位的版本。

作为声名显赫的CryENGINE引擎的第三代,CryENGINE 3继承了前辈在画质方面的突出造诣,而且这次不仅限于PC平台,还可用于PS3和X360等主机平台,这也是Crytek首次进军游戏机领域。

CryEngine 3.6.17 Win64

CryENGINE® 3 is a highly advanced development solution that surpasses all expectations for the creation of blockbuster games, movies, high-quality simulations, and interactive applications. The third iteration of Crytek’s proprietary engine is the only all-in-one game development solution for the PC, Xbox 360™, and PlayStation®3 that is truly groundbreaking in itself.

Updated – Fixed


Fixed: (Common) Enums and TypeInfo: Reimplemented DEFINE_ENUM_VALS to work the same as DEFINE_ENUM, without needing 2 macros. Fixed SurfaceType enum to show surface names. Removed unused deep_ptr<> class. (CE-4924, CE-5201, CE-5283, CE-5324, CE-5325).

Fixed: (CryDesigner) Fixed a bug about a top polygon of a created box on a terrain being warped (CE-5421).

Fixed: (Particles) Fixed logic which deleted some used effects after level load, causing crashes.

Fixed: (Particles) Fixed FPE in particle vortex rotation (CE-5103).

Fixed: (Particles) Emitters now update when e_ParticlesThread = 0.

Fixed: (Particles) Memory overwrite when out of particle vertex memory (CE-5514).

Fixed: (Particles) Collision and timing issues, that prevented child decals from spawning or sticking; fixed infinite look-ahead on particle collisions (CE-5456).

Fixed: (Particles) Errors in reading library versions < = 20: Facing conversion, Color splines.

Fixed: (Particles) Restored Horizontal facing behavior (aligns particles regardless of forces or turbulence). Correctly align particles for all combinations of Facing / OrientToVelocity.


Fixed: (Renderer) NULL renderer crash (CE-5371).

Fixed: (Renderer) Deferred decals now work with non-orthogonal transforms (e.g. stretched particles). Simplified and optimized transformations, fixed confusing axis labels.


Fixed: (AISystem) Collision Avoidance was not taking CAIPlayers into consideration (CE-5523).

Fixed: (EntitySystem) CScriptBind_Entity::SetLinkTarget() was inspecting the wrong parameter (CE-5270).


资源名称: CryEngine游戏引擎软件V3.6.17版

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