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本教程是关于Blender与SD逼真环境场景实例制作视频教程,时长:12小时30分,大小:3.4 GB,格式:MP4高清视频格式,附源文件,教程使用软件:Blender 2.8,Substance Designer, Gimp,作者:Darrin Lile,共7个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。

blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。

动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

:Be able to navigate in Blender and have a basic understanding of the modeling tools.In this course you will learn how to create a game character using Blender, Substance Painter, Krita, and Unity.Model and UV Map a 3D character in Blender suitable for game enginesImport Blender objects into Substance PainterUse Substance Painter to Texture a 3D objects created in BlenderRig a character in Blender that will work with the Humanoid Rig system in UnityUse the free animations provided with Unity for your own custom characterWe will begin by creating a low-poly version of our character in Blender suitable for game engines. From this Blender model we will create a high-resolution version to be used for baking our texture maps. We will UV map the character in Blender, and then import the models into Substance Painter where we will create PBR textures for the character’s skin and costume. We will also cover how to best organize and prepare the character in Blender so that we can texture efficiently in Substance Painter. Once that is done, we will work on creating polygon hair in Blender and use Krita to hand-paint hair strands for the character.We’ll then go back to Blender to rig our character, based on what Unity needs to set-up its Humanoid Rig system. If we can fulfill the requirements of the Humanoid Rig then it opens up the possibility for using hundreds of animations available for free and for purchase on the Unity Asset store. In the end, we will bring our character and textures into Unity and set it up so that we can use the animations that come free with Unity’s Standard Assets.Creating a game character in Blender can be a daunting task, but this course will provide an organized and well-structured discussion of each topic, explaining not only the how, but the why, of every step of the process.:

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资源名称: Blender与SP游戏角色完整制作训练视频教程

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