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本教程是关于3dsmax人物角色骨骼动画入门指南视频教程,时长:6小时,大小:2.8 GB,MP4高清视频格式,教程使用软件:3ds Max,附源文件,作者:Anass Cherkaoui,共46个章节,语言:英语。

3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。

其前身是基于DOS操作系统的3D Studio系列软件。

在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。

3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。

:Interested in the world of 3D Animation and Character Rigging but don’t know how and where to start? Then this course is for you.My name is Anass Cherkaoui and I will be very glad to assist you and walk you step by step into the most entertaining field in the world.With every lesson, you will develop new skills and improve your understanding about 3D Rigging and the various tools and techniques you can use to rig your models more effectively.This course is full of fun and excitement while at the same time delivering high quality content that’s applicable to every other 3D software besides 3ds Max. It’s structured as follows:Chapter 01: Getting StartedChapter 02: Creating the SkeletonChapter 03: Skinning the CharacterChapter 04: Building the Animation ControlsWhat you’ll learnWhat’s Rigging and why is it important.How to correctly prepare your models for Rigging.Create and manipulate bone objects.Skin your model and use the skin modifier’s features to improve the deformations.Build animation controls.Connect animation controls with bone objects using constraints.Setup inverse kinematics.Build an awesome looking foot roll system.Create custom parameters.Use the reaction manager properly to create really cool systems.Discover how to use wire parameters to connect objects together.Create awesome looking facial expressions.更多精彩3dsmax中文字幕教程:

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