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本教程是关于Blender外星人概念造型雕刻制作流程视频教程,时长:2小时30分,大小:1.5 GB,格式:MP4高清视频格式,教程使用软件:Blender,作者:flipped,共10个章节,语言:英语。

分享Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。

blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。

动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

:In this series, we’ll be discussing a typical concept sculpt workflow within Blender 2.8.With more than 2.5 hours of content, we’ll be covering topics both beginners and intermediate artists will benefit from.We’re applying everything we’ve learned over the past 13 years and simplifying it in an easy to follow and digestible format.TAILORED FOR BEGINNERSWe’ll be tackling a lot of common mistakes beginners tend to make when sculpting. As well as give you the tools you need to be able to approach a ‘blank canvas’ and in the end create something that looks appealing and realistic.EASY TO UNDERSTAND APPROACH TO FUNDAMENTALSMany of the ideas and concepts we cover, focus on fundamentals and how you can apply the anatomy of the face to an alien character.We share many similarities, and once that clicks, you will be able to tweak and adjust the anatomy of your own concepts.This series is fully narrated and is a mix of real-time and time-lapsed footage. The time-lapsed parts tend to be the more repetitive aspects of sculpting. So everything is tailored to give you the best possible learning experience.WHAT YOU’LL LEARNSolid Sculpting fundamentalsDemystify sculpting in BlenderApproaching a ‘Blank Canvas’Produce a refined sculptCHAPTER LISTChapter 01 – From Sphere to baseChapter 02 – Using Voxel RemesherChapter 03 – Refine the Internal ShapeChapter 04 – Adding Secondary DetailsChapter 05 – Refine Our Detail LevelChapter 06 – Adding Fine DetailsChapter 07 – Creating More DetailChapter 08 – Quick Costume for SilhouetteChapter 09 – Asymmetry and FinalizingChapter 10 – Bonus ZBrush Chapter:

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资源名称: Blender外星人概念造型雕刻制作流程视频教程

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