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本教程是关于Blender概念设计MG图形动画制作大师级视频教程,时长:4小时32分,大小:2.7 GB,格式:MP4高清视频格式,教程使用软件:Blender,Substance Painter,附源文件,作者:Daniel Kim,共19个章节,语言:英语。

分享Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。

blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。

动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

First person shooters and the space marine characters that inhabit those games have been all the the rage since the beginning of the genre and continue to remain popular to this day. That’s why having the ability to generate cool, sci-fi hard surface assets is an important skill to have in order to thrive in the game industry.Taking ample inspiration from a popular first person shooter protagonist, let’s take on the fun task of creating a battle helmet asset that will fit onto a space marine character. I’ll take you through all the steps across modeling, texturing, and rendering the asset so that it can look its best for your game or online portfolio.Once you learn the techniques involved in creating this awesome helmet, you’ll be fully equipped to expand on it and generate other pieces of armor or hard surface video game assets as you please.So don’t wait. Hop right into this course and upgrade your 3D game art skills right away!:

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资源名称: Blender与SP星际战士头盔建模与纹理完整制作流程视频教程

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