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本教程是关于Blender概念设计MG图形动画制作大师级视频教程,时长:11小时,大小:27 GB,格式:MP4高清视频格式,教程使用软件:Blender 2.83,附源文件,作者:Mantissa,共10个章节,语言:英语。

分享Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。

blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。

动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

“Over 11 hours of training covering procedural modeling, quick animation techniques, shading tricks, lighting tips, Eevee optimizations and more!RTMG is aimed at Motion Designers and Visual Artists who want to learn about new techniques to quickly generate ideas and produce great looking renders at breakneck speed. The focus is on Eevee, and what you can achieve with a moderately powerful gaming laptop and a bit of creativity.”The course is broken up in to the following sections:IntroLearn how customize Blender so you can really make it yours and fit it to your workflow. There’s a lot to be gained from digging in to Blender’s settings.ModelingThe focus here is mostly on modeling with modifiers and vertex weights, which is a great way to generate ideas and experiment.AnimationBlender has a lot to offer when it comes to automating animation to keep things fast and simple. We also look at looping all kinds of animations and simulations, which is a great way to get acquainted with caching and optimising animation.ShadingThis chapter talks about quick ways to set up materials and complex patterns, with some Eevee specific information to get to most out of your material setups.RenderingGet the most out of Eevee by learning how to make it look good and optimise your scenes to render as fast as possible. Then finish things by either adding some post-production in Blender or preparing your renders for other applications.ProjectsThis chapter focuses on project creation and scene breakdowns to apply everything that’s been explained in the previous chapters. Practical examples that build on the knowledge you’ve gained during the course.:

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资源名称: Blender概念设计MG图形动画制作大师级视频教程

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