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本教程是关于Blender液体模拟基础核心技术训练视频教程,时长:1小时20分,大小:820 MB,格式:MP4高清视频格式,教程使用软件:Blender,作者:Dean Van Niekerk,共22个章节,语言:英语。

分享Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。

blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。

动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

:The intention of this class is to get you comfortable with the layout, navigation and basic tools of Blender through two fun projects. You will create 2 Liquid Simulations using Blender 2.83.This class has been broken into 3 Parts.Part 1 will focus on learning the following:Create a new file.Save it correctlyMove objectsResize and Scale ObjectsRotate ObjectsNavigating the 3D workspacePart 2:New ObjectApply Quick Liquid in Quick EffectsAssigning Cache FolderApplying Mesh to a SimulationBaking DataSwitching Between views in the ViewportAdjust World colourHow to renderSequence imagesPart 3:Creating a Liquid simulation from scratch using MantaflowAssigning correct properties to each objectCreate Spray, Bubbles and Foam particlesAssign a mesh to each particleAssign new materials to each particleUsing the shader editor to change materials and make it look realisticRender and Sequence Images:

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资源名称: Blender液体模拟基础核心技术训练视频教程

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