本教程是关于3dsmax 3A级游戏环境场景完整实例制作视频教程，时长：46小时30分，大小：19 GB，MP4高清视频格式，教程使用软件：3ds Max，UE4，SP等附源文件，作者：Emiel Sleegers，共114个章节，语言：英语分享
3D Studio Max，常简称为3ds Max或MAX，是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。
3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛，首选开始运用在电脑游戏中的动画制作，后更进一步开始参与影视片的特效制作，例如：《X战警II》，《最后的武士》等。
Model, Unwrap, Texture, & Game Setup using 3ds Max,
Substance, & Unreal Engine
In this course, we will go through the steps of creating an environment from start to finish which includes modeling, texturing, material creation, world building, lighting and post effects.
The major topics we will be covering are:
-Modeling intricate super-detailed architectural scene
-Creating tileable textures to use on our structural pieces
-Creating props with their own unique textures
-Creating detailed materials in Unreal engine
-Building a level in Unreal engine
-Creating day lighting and night lighting
-Adding post effects for our level
By the end of this course, you will be able to create an amazing game-ready interior environment. You will gain knowledge on how to create detailed modular objects, how to create clean tileable textures and how to work within unreal engine 4 to take a level to final including level art, lighting and post effects.
Before beginning this course, you should have a basic knowledge of 3ds Max, Substance Painter, Substance designer and Unreal engine 4 If you are truly interested in learning how such highly detailed environments are created in AAA game companies, then this course is for you. In this course, you will understand the complete process of making production-ready environments such as those that you see in the video games that you play today. There is a 30-day money back guarantee so you really don’t have anything to lose. Where you will stand and the new things that you will be able to do tomorrow will largely depend on what you do to improve yourself today. So invest in yourself because your future depends on it. Come and join in the Game Environment Cathedral Creation at Victory3D.