本教程是关于Maya宇航员外星行走科幻循环动画制作视频教程,时长:3小时27分,大小:2.9 GB,MP4高清视频格式,教程使用软件:Maya,附源文件,作者:Lucas Ridley,共20个章节,语言:英语分享
我们的项目将使用动作捕捉动画和一些简单的程序化建模技术来制作一个可循环的星球表面和宇航员行走的动画。
我们要在mocap的基础上也添加自己的自定义动画,有初学者和高级用户两种选择。
本课程中有许多独特的技术,一定会对你未来的项目有所帮助!
在本课程中,你将学习:
对可循环环境进行程序化建模
导入并使用mocap动画
精确计算如何循环你的动画和环境。
在你的mocap上创建一个 "HIK "装备
使用简单的表达式解决常见的问题
使用动画层修复和添加动画到你的mocap之上。
尽可能减少渲染时间
使用Arnold为您的场景提供照明、阴影和渲染。
Maya参与制作的电影有:法国国宝级艺术家Jean Giraud,他原创的影片有《第五元素》、《异形》、《星战》等,并参与制作了《沙丘魔堡》、《深渊》等经典科幻电影;导演Glenn Chaika,著名动画片导演,曾在迪斯尼担任《小美人鱼》的动画师,并执导《拇指仙童历险记》、《花木兰II》等影片;模型监制Wayne Kennedy是曾参与过《隐形人》、《星球大战》、《龙卷风》、《黑衣人》、《木乃伊》的模型师;动画监制Bob Koch和Kelvin Lee是担任《 玩具总动员》、《精灵鼠小弟》等影片的资深动画师;特效指导Manny Wong曾担任《后天》的特效总监,并参与制作了《狂莽之灾I》、《星河战舰》、《巨蟒》、《魔女游戏》等影片。
Want to create an Instagram-worthy 3D animation loop? Or just want to increase your 3D skillset with a unique project?
This course is for you.
This course was geared more towards someone who has opened Maya before, like one of my previous students. But if you’re an ambitious person and never tried 3D, I believe it’s still possible to follow along step-by-step and achieve the same result I demonstrate in class.
Our project will be to use motion capture animation and some simple procedural modeling techniques to make a loopable planet surface and astronaut walking animation. We are going to add our own custom animation on top of the mocap as well with two options for beginner and advanced users. There are many unique techniques in the course that is sure to help your future(istic) projects!
In this course you will learn how to:
Procedurally model a loopable environment
Import and work with mocap animation
Precisely calculate how to loop your animation and environment
Create an “HIK” rig on top of your mocap
Use simple expressions to solve common problems
Fix and add animation on top of your mocap with animation layers
Reduce render time as much as possible
Use Arnold to light, shade, and render your scene
I’m excited to share this unique course where you are sure to learn something new and have a cool animation to share by the end of the course. I look forward to seeing how you make this animation your own.