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本教程是关于Unreal Engine虚幻引擎初学者入门训练视频教程,时长:9小时30分,大小:5.2 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,附源文件,作者:Dev Enabled,共88个章节,语言:英语分享

使用一个熟悉的 "滚球 "风格的游戏作为本课程的模板,您将有机会学习大量的虚幻引擎知识,并了解如何将这些知识转移到您的项目中。





Unreal Engine 4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。

不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。

虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

Become a Game Developer! From empty project to full game. Create your own effects, gameplay mechanics, menus and more What you'll learn:

Unreal Engine 4

Unreal Engine

Basics of UE4

Simple Game Theory

Installing the Unreal Engine

Managing projects

Blueprint code

How to create all the basic components of a small game from start to finish.


Basic understanding of navigating your chosen system


Unreal Engine 4 is one of the most powerful and accessible game engines currently available and with the release of Unreal Engine 5 just around the corner, there's no better time to start your Epic journey.

Learn to not only use UE4 but gain transferable skills that will assist you in any game development endeavour.

Build a complete game from an empty project up to packaging and sharing your work while getting an understanding of:

The Unreal Interface and ecosystem

Player Input and character movement

Working with Splines

Level creation

Creating custom level design tools

UI and Widgets




Using a familiar "Roll a Ball" style game as the template for the course you'll get the opportunity to learn a huge amount about the Unreal Engine and understand how to transfer that knowledge into your projects.

Not only that, but as we go through the course we will take the time to not only get things functional and leave it there as in many beginner examples. We'll take deeper dives into refining player movement to be more enjoyable for the user. Looking at efficient ways to make reusable tools. Adding particle and sound effects to add impact to our game, all while keeping a focus on good programming practices.

Who this course is for

Anyone who wants to learn UE4

Anyone who'd like to start preparing to start with UE5

People new to game development

People interested not just, how, to get a game working but some of the theory behind what makes certain aspects of a game enjoyable


资源名称: Unreal Engine虚幻引擎初学者入门训练视频教程

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