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本游戏资料是个关于平滑灵活的第三人称控制器游戏工具编辑器扩充Unity素材资源,大小:502 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

本帖隐藏的内容Third Person Controller Editor Extensions Game Toolkits

Opsive

This extension requires one license per seat

Requires Unity 4.6.0 or higher.

This is so much more than just a smooth and flexible character controller. The Third Person Controller is your ultimate framework for creating ANY 3rd person game.

Featuring a character and camera controller, combat system, inventory management, and much more! Thousands of hours have gone into developing this framework so you can focus on the unique aspects of your game.

Use the editor scripts to create your character and items in seconds. Easily add new animations with the unique ability system.

Designed to scale, the Third Person Controller comes with mocap animations, mobile and Unity 5 multiplayer support. Any model (humanoid or generic) can be used. It is also integrated with many assets, including Behavior Designer to add life to your AI characters.

Demos | Overview | Doc | Videos | Forum

Features:

- Physics-based character controller

- Smooth camera controller

- Character and item creation in seconds

- Shootable, melee, throwable, magic items

- Over 300 Mecanim animations

- Unity 5 multiplayer support

- Flexible inventory and item pickup system

- Ability system for any set of animations

- Move with or without root motion

- Humanoid and generic model support

- Health and respawner system

- IK to correctly position limbs

- Local coop and split screen support

- Supports keyboard/mouse or controller

- AI integration with Behavior Designer

- Moving platforms

Programming Features:

- Mobile friendly

- Script-based Animator controller

- Event, scheduling, object pooling system

- Zero allocations after initialization

- Coding structure designed to scale

- Heavily commented C# code

- Includes full source code

Abilities:

- Balance

- Climb

- Cover

- Damage Visualization

- Die

- Dodge

- Fall

- Generic

- Hang

- Height Change (Crouch, Crawl)

- Interact

- Jump

- Ledge Strafe

- Pickup Item

- Push

- Quick Movement

- Restrict Rotation

- Roll

- Short Climb

- Speed Change (Run, Sprint)

- Swim

- Vault

Integrations:

- A* Pathfinding Project

- Adventure Creator

- Apex Path

- Behavior Designer

- Cinema Director

- Control Freak

- Dialogue System for Unity

- Easy Touch

- Edy's Vehicle Physics

- Final IK

- Gaia

- Horse Animset Pro

- ICE Creature Control

- InControl

- Inventory Pro

- Morph 3D

- ORK Framework

- Playmaker

- plyGame

- PuppetMaster

- Rewired

- UMA

Complete Projects:

- Deathmatch AI Kit

Demos:

- Clean Scene

- Adventure

- Third Person Shooter

- Third Person Shooter AI

Clean Scene includes Third Person, Platformer, RPG, Top Down, Point and Click, and 2.5D demos.

视频预览:

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资源名称: 平滑灵活的第三人称控制器游戏工具编辑器扩充Unity素材资源

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