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本游戏资料是个关于第三人称自动跟踪相机脚本Unity素材资源,大小:39.1 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

本帖隐藏的内容Third Person Camera Scripting Camera

Thomas Enzenebner

Requires Unity 5.3.3 or higher.

This 3rd Person Camera uses advanced features to ease the problems for content creators and players. Be it freeform, auto following or locking on targets. This asset is the ultimate package to get you started on developing games, not camera systems.

Features:

- Collision Sensitivity:

A spherical collision algorithm makes sure the camera doesn't clip into any geometry.

- Smart Pivot:

Sets a pivot point when the camera is hitting the ground while looking up and prevents the character from blocking the view.

- Thickness Checking:

Thickness checking can be configured to ignore smaller obstacles like sticks, trees, etc... to not reposition or zoom in the camera.

- Follow mode:

Automatic following of the specified target without the need to manually adjust the camera.

- Follow slope alignment:

Automatically aligns the camera upwards or downwards when the target is on slopes. - Lock On Mode:

An easy to setup lock on mode that keeps the player and your target in focus.

- Controller support

It also has no other script dependencies, is easy to configure and has great extend-ability with it's clean written C# code.

Documentation: Link

WebGL Demo: Link

Forum: Link

视频预览:

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资源名称: 第三人称自动跟踪相机脚本Unity素材资源

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