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本游戏资料是个关于微光线的图像效果全屏幕及相机效果着色器Unity素材资源,大小:9.43 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

本帖隐藏的内容Crepuscular Rays Shaders Fullscreen & Camera Effects

Randomchaos Ltd

Requires Unity 5.1.0 or higher.

This is an Image Effect used to create Crepuscular Rays.

This goes a little further than the intrinsic Unity3D version, you are able to use your own texture for the light source, you can place it anywhere in a 2D or 3D scene using the intrinsic Lights that come with Unity3D, the effect will use the light's colour, intensity and scale to render the light source and then from its position render the light rays. You are also able to rotate the source texture.

The Asset comes with both a 3D and a 2D sample showing how it can be used.

This effect can be applied with both the Forward and Deferred render pipeline and can be used in both 2D and 3D (orthographic and perspective) views.

This can be used as mentioned above, to cast sun shafts into a scene, or, you may for example, have a magic item you would like to have radiate light shafts, this effect will manage that too.

Forum

Online Documentation

Note: The GPU it's ran on MUST support Depth Textures. It has only been tested on PC under Windows 10

Some screen shots show are rendered with Gaia

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资源名称: 微光线的图像效果全屏幕及相机效果着色器Unity素材资源

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