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本游戏资料是个关于计时器和时钟GUI编辑器扩充Unity素材资源,大小:721 KB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

本帖隐藏的内容Timers & Clocks Editor Extensions GUI

TurnTheGameOn

This extension requires one license per seat

Requires Unity 4.6.7 or higher.

A fully editor integrated component, RightClick>UI>Timer to add to hierarchy. Display a string that can be formatted through inspector options to display milliseconds, seconds, minutes, hours and days. Reference the component in your own scripts to mange your time related functions or hook your methods up to a timer to trigger events. Add any number of timers to your scene to be used for different purposes, such as cooldowns, events, notifications or whatever you might need a timer for. You can also display system time through an analog uGUI clock prefab or by using 3D Meshes to display the time.

Discussion Forum

Key Features:

> Written in C#, No DLL

> Display system time to included analog clock prefabs

> Count down or up timer

> Adjustable speed

> Adjustable UI string formatting

> Create multiple timers in a scene and use for various purposes.

> Inspector only displays relevant options for selected timer type.

> Load scenes at specific times

> Editor Integration Right Click>UI>Timer to add to hierarchy

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资源名称: 计时器和时钟GUI编辑器扩充Unity素材资源

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