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本游戏资料是个关于自然环境地形编辑器扩充Unity素材资源,大小:2.91 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

GeNa Editor Extensions  Terrain

Adam Goodrich

This extension requires one license per seat

Requires Unity 5.1.0 or higher.

Welcome to GeNa the Rolls Royce of spawning systems for Unity 3D that helps you to create stunning environments fast!!

BREAKING NEWS!!

I am very excited to announce the new spawn optimization and light probe management system in GeNa version 1.5.0. It will take hours or even days off every single bake, AND it will fix the most common lighting and batching issues, AND last but not least it will most likely also improve your frame rates. It's a game changer!

Created by procedural specialist Adam Goodrich, and supported by an active community, GeNa works on meshes and terrains, and creates both structured and unstructured human and natural environments.

GeNa gives you the flexibility to go fully procedural or fully manual or somewhere in between and saves you valuable time.

Key Features:

- Fast intuitive setup;

- Works with terrains or meshes;

- Works with single or multiple tiles;

- Automated optimization system;

- Automated lightprobe placement system;

- Spawns grasses, trees or prefabs

- Spawns individual items;

- Spawns complex structures;

- Spawns locally or across entire scenes;

- Composable spawner and sub spawners;

- Design time or runtime spawning;

- Precision placement modification;

- Savable as prefabs for re-use;

- Amazing gravity simulation;

- Rock ledge and rock wall building;

- Cool fence building system;

- Multiple spawn algorithms.

Multiple Spawn Algorithms:

- Organic;

- Clustered;

- Last location;

- Every location;

- Local spawns;

- Global spawns;

- Image and noise based masking;

- Gravity!

Even before it's launch GeNa is being used by several AAA game studios, and the feedback consistently ranges from somewhere between "Genius!" and "Makes level design fun again."

GeNa is compatible with environments created by any terrain generation system, and is of course the perfect companion to Gaia!

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资源名称: 自然环境地形编辑器扩充Unity素材资源

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