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本游戏资料是个关于简单数据链接网络脚本Unity游戏素材资源,大小:251 KB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Easy Datalink Scripting Network

As Per Spec

Requires Unity 5.0.4 or higher.

Easily POST to your server.

Gathering the data to send to your web server can be a lot of work. Easy Datalink makes this simple, letting you worry only about what to do with the response.

Bundled with Server Environment! Easily switch environments!


• Server Environment window, to define your environments and change them. This persists to build time, making it easy to build for local, integration, QA or production servers! API is as simple as reading from globally-available Environment.URL

• Data Collector component, to gather and send all the form data.

• Datalink Components for Unity's UI: field, slider, toggle, group toggle.

• Datalink Components for other objects or groups of objects (Array and ArrayCell).

• Easily code your own sender component to integrate with any other data input component, they don't need to be UI.

• Simple Loading Overlay component, to activate/deactivate an object when requests are in process.

• Get your results via a callback (see example which displays the results as text).

• Allows you to get all the types of data Unity supports: text, images, audio, etc.

• Compatible with our Carousel Toggler, for fancy sliding selectors!


资源名称: 简单数据链接网络脚本Unity游戏素材资源

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