本游戏资料是个关于非常强大的动态白天和黑夜天气系统特效脚本Unity游戏素材资源，大小：169 MB ，格式：unitypackage，使用软件：Unity，供广大设计师学习使用，语言：英语。
Unity是一款跨平台的游戏开发工具，从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用，Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具，它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity，请查看Unity 3都做了哪些更新。如果你是第一次尝试，那就好好看看吧，看Unity都能为你带来什么。Unity作为一种开发环境，可让你脱离传统的游戏开发方式，以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏，Unity都能完全胜任。
UniStorm Scripting Effects
Black Horizon Studios
Requires Unity 5.2.2 or higher.
UniStorm Desktop now includes UniStorm Mobile at no additional cost! This means you get both versions of UniStorm for the same great price. All previous buyers also get this update free of charge. Enjoy!
UniStorm 2.4 features a lot of improvements and awesome new features (A completely rewritten lightning system with Procedural Lightning, UniStorm Events, new API, and a new Auto Player Setup system just to name a few). To see all that UniStorm 2.4 has to offer, see the link below.
Full Release Notes
UniStorm is an incredibly powerful dynamic day and night weather system that creates AAA quality dynamically generated weather, lighting, and skies all at a blazing fast frame rate. UniStorm features over 300 customizable components allowing users to create any environment imaginable. UniStorm supports most camera systems including UFPS, RFPS, Opsive Third Person Controller, and Invector Third Person Controller.
UniStorm is programmed in C#.
* Dynamically generated weather
* Dynamic Snow
* 13 Types of Dynamic Weather (Sunny, Mostly Clear, Partly Cloudy, Mostly Cloudy, Foggy, Snow, Rain, Lighting and Thunder Storms, and more)
* Dynamic Clouds
* Instant Weather Option to instantly fade in or out weather (usable for player loading, starting weather, quest/events, etc)
* Dynamically Generated Precipitation (Every storm is different)
* Dynamic Wind (Wind increases as storms get stronger)
* Seasonable Weather (Snow, Fall Leaves, Lightning Bugs, and more)
* 4 Seasons (Spring, Summer, Fall, Winter) Lifelike weather transitions for any weather type
* Adjustable Day and Night Length (Allows you to have longer days than nights and vise versa)
* Powerful weather generating algorithm with adjustable weather odds for each season
* Powerful temperature generating algorithm that generates realistic high, lows, and seasonal temperatures based on your custom values for each season
* Easily access any variable such as weather, temperature, and time for things like survival, events, quests, AI, and more.
* Static Weather option to allow for constant never changing weather, if needed
* UniStorm's Climate Generator makes it easy to generate a realistic climate to suit your terrain/environment's needs. It works by generating realistic climates based off of real-world data. This includes Precipitation, realistic Seasonal Temperatures with seasonal averages generation, weather odds (deserts have less rain and rainforests have more), starting weather, starting season, and much more. This will all be generated according to realistic real-world data according to the specific Climate, but will be different every time. This is all done with the click of a button and UniStorm does the rest.There are 5 Climates to choose from Random, Rainforest, Desert, Mountainous, and Grasslands.
* 24 hour dynamic day and night system
* UniStorm Time Events - UniStorm's Time Events allow you to specify the exact time custom UnityEvents happen and can be called hourly, daily, weekly, monthly, and even yearly. This opens up many possibilities with what you can do with gameplay and game management.
* Exact starting time of day (Also allows you to save the time and date so your players can load it and pickup right where they left off) In-game time keeping system (Tracks minutes, hours, days, months, and years)
* Easily access time variables for quests, AI, events, and more
* Accurate standard and custom calendar system (Choose how many days, months, and years your months an years take)
* Static Time to allow the time to stop flowing, if needed
* Physically Based Shaded Sky
* 8 accurate moon phases (New Moon, New Crescent, First Quarter, New Gibbous, Full Moon, Old Gibbous, Last Quarter, and Old Crescent)
* Sun Shafts (God Rays) on Sun and Moon
* Tons of options to adjust every color of the sky
* Gorgeous Sunrises and Sunsets Star system
* GI using Unity 5's new Lighting System
* Adjustable Sun axis allows you to place the sun accurately however you need
* Dynamic Lightning system (with adjustable options for sounds, light intensity, color, strike odds, flash length, lightning bolts, and more)
* Sun System (with tons of customizable options for intensity, intensity during storms, shadow options, sun size, sun rotation, and more)
* Moon System (with tons of customizable options for intensity, intensity during storms, shadow options, moon size, moon rotation, and more)
Included Demo Examples
* Dynamic Plant Growth System that grows plants based off of UniStorm's Weather, Temperature, Sunlight, Time, Seasons and more! To see this feature see our post (Here) Survival Demo (which demonstrates accessing UniStorm variables for a player's food, warmth, and dryness).
* Player Save and Load example (which allows you to save the UniStorm time, date, weather, and temperature. You can then load it again when needed)