本教程是关于Unity与AE粒子特效游戏制作训练视频教程，时长：6小时，大小：1.2 GB，MP4高清视频格式，附源文件，教程使用软件：Unity 3D，作者：Timothy Trankle，共59个章节，语言：英语。
Unity是一款跨平台的游戏开发工具，从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用，Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具，它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity，请查看Unity 3都做了哪些更新。如果你是第一次尝试，那就好好看看吧，看Unity都能为你带来什么。Unity作为一种开发环境，可让你脱离传统的游戏开发方式，以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏，Unity都能完全胜任。
Udemy Advanced Particle Vfx in Unity and After Effects
Get up to speed with the techniques and pipelines for creating complex, high quality, AAA ready particle effects for your games!
This course will teach you how to create advanced particle systems using PRACTICAL REAL WORLD projects!
Particle systems and visual effects for games is a deep and complicated subject, and once you learn the fundamentals of the tools, it can be hard and frustrating to take your effects up that extra level to something that looks like it belongs in a new best selling game.
This course will teach you that extra step.
Good particle systems are not just derived from the behavior of the particles themselves. Their look comes primarily from their textures. Being able to create high quality, believable textures is a vital skill for creating effects, and this course will teach you how to do just that.
Learn by DOING
This course is divided into 4 projects, each intended to cover a different key facet of creating particle systems. In addition to this, we will have a final project that will combine all of these lessons into one complex, unique, and truly impression effect that YOU will make! For each project, we'll go step by step over not only the particle behavior, but creating their textures as well.
Downloadable project files to help you follow along and learn!
This course includes several .zip files that contain the Unity project for you to use, After Effects project files, and the finished textures so you can follow along with any portion of the curriculum!
This course will cover:
The fundamentals of Unity's particle system
The fundamentals of using After Effects
How to combine custom made textures and particle behavior
How to animate in After Effects to create more advanced textures
How to animate in Unity to change our particle effects over time and add more depth