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本教程是关于UE4纹理材质制作流程技术训练视频教程,时长:2小时12分,大小:370 MB,MP4高清视频格式,教程使用软件:Unreal Engine 4,附源文件,作者:HORDECORE,语言:英语。

Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

GUMROAD CREATING A MASTER MATERIAL IN UE4 BY HORDECORE

Updated , To the point Material Creation Tutorial for UE4

including Project Files”

Description :

Mahmoud Saad and I am a 3d artist at Horde-Core. I’ve been in that field for 7 years. I have been working with unreal engine for the past 2 years .You can view our portfolio here: http://www.horde-core.com

You will get:

1-Narrated 42 minutes video tutorial.

2-Project files

3-Download link of the used textures

This video is aimed towards beginners and intermediate level of users of UE4

In this video you will:

1- Learn the basics of creating a master material

2-Learn how to generate a specular and roughness maps out of diffuse inside the material editor.

3-learn how to use static switches and make your material a material of multiple uses

4-Learn how to use material instances and how to play around parameters till u get the look u see fit.

5- Learn how to work with materials in a much easier workflow and reduce you level’s materials performance hit as a bonus.

6- Learn how to use MacroTiling.

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资源名称: UE4纹理材质制作流程技术训练视频教程

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